hay i love this pack but one thing always bothered me and thats the issue with the UUI Capable Dockur Node parts not attaching correctly and requiring rotation, and then sometimes even after a rotation parts would not attach due to the nodes pointing the wrong way, after a few attempts i managed to get it working in a much better way, surprisingly the order in which the nodes are in the file affects how it works in-game, sorry if this is not new but it helped me a lot. here is an example for the Kosmos_UUI_Capable_Dockur_Node_1.5m part, repeat the same with different distances for the other parts. the forwards/backwards/left/right are based on the initial orientation of the camera in the VAB. // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z, Size node_stack_right = 0.7973061246, 0, 0, -1, 0, 0, 1 node_stack_left = -0.7973061246, 0, 0, 1, 0, 0, 1 node_stack_back = 0, 0, 0.7973061246, 0, 0,-1, 1 node_stack_front = 0, 0,-0.7973061246, 0, 0, 1, 1 node_stack_top = 0, 0.7973061246, 0, 0,-1, 0, 1 node_stack_bottom = 0,-0.7973061246, 0, 0, 1, 0, 1// --- node definitions ---