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sergih123

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Everything posted by sergih123

  1. I'm here after the new update, I'm guessing this mod could improve the functionality of the now in-stock rotatory ports, I've not tried them yet but from the gif KSP itself showed, there are no step buttons, no velocity buttons etc so maybe the mod could add some functionality, if the new rotating parts don't let me attach them to a keybind then I 'm not sure I'll be using them tbh
  2. Hello! I found a Bug that is really easy to replicate in my save (A single button!). Basically after Undocking a ship, the rotate clockwise and rotate counterclockwise buttons disappeared! Here's a video! I f you need anything tell me I do not use any other mods at all except for KerbEngineer and the Alarm Clock which I don't think can interfer
  3. After using the .dll, doing the F5/F9 trick and changing between ships you do go back to an unbugged view, but FPS drop a lot, like 15 FPS when I used to get 40-50, and I cannot undock a rover I used to transport the bugged ship with, the docking port has a red silouette, guess it had something to do. Also it crashed after pressing "return back to launch" with a rover I used to get close to the bugged ship. Here's the log: https://drive.google.com/file/d/1nsxXEioeklnPyEolFkDjzIGb3ImYdbsF/view?usp=sharing
  4. Ok I applied the .dll and after loading into the craft and pressing F5 F9 I was able to skip the (previously eternal) loading screen but the view was glitched and I couldn't move the camera around: https://imgur.com/a/d9ccbqZ I just saw that the log files are indeed unreachable, sorry here are the new ones with the .dll file you sent! KSP.log https://drive.google.com/file/d/1d3eP6KkBEe7DoVAltRxi7cdjQcyKUQfC/view?usp=sharing output_log.txt https://drive.google.com/file/d/17SAJE3LkctOCAZyp_CoICqXYtv9Mmum6/view?usp=sharing Ok I've just seen that the output_log.txt hasn't been updated since 2018, I had only included it because I had seen it in a 2017 thread where they discussed what logs you should sen to the modders, I guess ksp has updated and that file is not usefull anymore. However the KSP.log I can confirm is from my most recent test of the game with the new .dll Again as before, if you need anything else, ask me for it
  5. Sure, here they are. KSP.log: https://drive.google.com/file/d/1Gl4Z7eKoRG8cILsUO2rUpmvxd_TwP0Am/view?usp=sharing output_log.txt: https://drive.google.com/file/d/18EKF8wxhPq42NwJIySPM41Tkh3bSzNJr/view?usp=sharing If you need anything else tell me, this is my first time reporting something mod related so I may not know exactly which logs you want etc.
  6. Yes I did, weird thing is the dock from which I detach isn't connected to any of the rotating step motors, in the picture: Red is the docking port that is connected to the extendable arm Blue is a fixed docking port Yellow is the chassis of the rover that gets fixed into place while every other part of the Rover starts floating away https://imgur.com/a/zs2Iw2v
  7. Hi! I've got a mining base I'm trying to use with this mod to make some extending arms to reach into ships to refuel them. After playing a bit in Kerbin with it, for some reason when I undock a Rover I use to move the mining modules into place, the Rover starts floating with away while the chasis is fixed into place and I cannot choose to control it: https://imgur.com/a/gyCNoBf Also if I go back to the base and hit fly on the ship where the bug ocurred, it won't load. If you need anything like the save file please do tell me :D.
  8. I cannot get it to work, instead only the options to determine the rotation step and rotation speed show up, but no option to actually rotate the dock shows up. https://imgur.com/a/ZpaAwpl
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