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by_HOY_

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  1. Works great, but there is one more caveat with the Stage Recovery mod. With increased details, additional "funds" (Refunding) go as +"fuel". When reducing (Refunding) has a negative number and is ignored, which makes the return more expensive than the launch itself. https://prnt.sc/LeWe7PAEkbkO Temporary solution for me, don't reduce details
  2. According to my impression, this happened in some of the recent updates. Recently, I started my career with 0.2 funds and noticed that something was wrong with the returned funds. I will try to experiment. add https://prnt.sc/bk4fyojTPbER KSP Recall v0.3.0.10 - OK KSP Recall v0.4.0.0 - OK KSP Recall v0.4.0.1 - OK KSP Recall v0.4.0.3 - Fail
  3. I ran into a problem. The return price after scaling does not match.
  4. Module manager does not update the database after changing version 1.28 -> 1.29 or 1.29 -> 1.28. To successfully start the game, simply delete the cache files.
  5. A temporary solution is to delete the cache files. GameData \ ModuleManager.ConfigCache GameData \ ModuleManager.ConfigSHA
  6. Hello everybody. Faced with such a problem. From version 2.4.4.x, spacecraft became "difficult" to take off. When testing 5 m of a normal tank and 1.25 m -> 5 m of a scaled tank, I saw a difference in the value of "Ballistic coefficient". The formula is significantly affected by the diameter, as the shapes of the tanks as a result are the same and the coefficient and can be neglected. Normal tank: C = 712 kg / m2 Scalable tank: C = 7019 kg / m2 If we take as a standard a normal tank, the diameter for the formula will be approximately as follows: Normal tank: d = 5 m Scalable tank: d ~ 8 m This strongly affects the air resistance and in the career of the spacecraft that flew on the moon, now can not get into the orbit of Kerbin. Rolled back to version 2.4.3.21.
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