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FrodoSaggins

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Everything posted by FrodoSaggins

  1. So I did not think about the fact that installing a mod that expands the research tree for mods that provide additional parts would also lock those parts lol. I still get an error about metal textures but aside from that, all parts that I wanted are currently locked behind science, which is what I was aiming for. So for now, the problem I was hoping to solve has been resolved. I dont know if the errors I am getting now are due to Stockalike Station Parts but they work so I am not worried. I have screenshots of the errors that I am getting when I boot the game if anyone is interested though. (They're due to duplicated subtype names due to B9PartSwitch, but my game works so I am happy)
  2. I did a clean install last night and the problem was still there. All of the mods that are there that I didn't select to install were a result of installing some other mod. I'm using CKAN so I'm thinking those are necessary for those mods to run. I can try again though to see what the problem is. I am running the most up to date version of KSP and only using mods that CKAN says are compatible.
  3. I'm currently having the problem where not all of the mods parts are available in game. I have been really wanting to build an orbital base in Kerbin orbit and I want one of those fancy donut shaped inflatable rings. I looked through all of my parts and it didn't seem to be there. Now that I looked at the gallery of all of the parts I'm actually missing a few parts and I don't understand why. Can anyone help me with this problem? Mods Installed: ASET PRC CommNet Antennas Consumptor CommNet Antennas Extension CommNet Constellation CommNet Category Kit Community Delta-V Maps Community Parts Tiles Community Resource Pack Community Tech Tree Community Living Space Contract Configurator Cryo Tanks Cryo Tanks Core Deployable Engines Plugin Distant Object Enhancement Continued Distant Object Enhancement Continued default config Dynamic Battery Storage Firespitter Core Kerbal Actuators Kerbal Atomics Kerbal Engineer Redux Kerbal Hacks: Asphalt Tiles (and Welded Parts) Kerbal Joint Reinforecement - Next KerBalloons KipEng Agency KipLowProfileHubs Konstruction KSP ExtendedAntennaProgression KSP Rescue Contract Fix MechJeb 2 Module Manager All of the Near Future Tech Mods Planes With Purpose Pood's Calm Nebula Skybox Pood's Deep Star Map Skybox Pood's Milyway Skybox RSS Remote Tech Redev Antennas Scatterer Science - Full Reward & Full Transmit Speed Unit Annex Stockalike Station Parts Expansion Redux Texture Replacer USI Tools Warp Everywhere Waterfall Core I use CKAN and honestly I don't know what some of these mods do because they are auto installed with some of the mods I picked.
  4. I've been trying to build a space station using the PPD-8 'Wharf' Station Core as the root part. I got all the way to the orbit of Minmus before I realized I couldn't transfer my crew from there. Is this part meant to prevent crew transfer or am I missing something. I also can't EVA from it. What's odd is that the part alone shows two crew hatches but I can't use them. Any help would be appreciated. Sorry if this isn't the correct thread for this type of question.
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