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yfmiracle

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  1. Thanks you're very kind. I also found an interesting interaction with the attachment nodes and a few interesting quirks. Attachment nodes disappearing: Move your engineer within about ~5 meters of the root part, the nodes will re-appear. Found the interaction while lugging the command pod around. Fuel feed priority is largely a mixed bag. i had no say in which tanks were drained first. and fuel lines made no difference for me. If a part is slightly too heavy for a kerbal to handle, accelerate towards the ground by jumping or eva jets can allow you to attach some parts (within reason) Broken parts cannot be manipulated. Bring lots of repair kits.
  2. I had a lot of fun with this challenge it's my first one., and it was an adventure, the post is a bit long, just wanted to share it with all of you guys. Hope you guys enjoy. Jeb needed to get his 5 star Pilot's license, So he went on a mission with Bill, But they were stranded on Eeloo. So we sent him an entire Crane equipped twenty foot equivalent shipping container. And a Truck! 2D View Engines on the Bottom for deorbiting Lower Booster stages Booster Separation Low Kerbin orbit After just 17 short years, eeloo encounter, Hope they don't hate us yet. Circularization Landing trajectory Landing boosters, those are a thing right? Also i love the "shrimp" SRBs, they are adorable. Landed, with crane intact Ramp was damaged in transit, fortunately we have an engineer with us. Jeb mans the crane from inside the lander can Now Bill builds the ascent vehicle from the bottom up. Bill worked into the small hours of the morning. Liftoff! Once we reach orbit, ditch excess weight Jeb pondering the efficacy of what was just done. After a fiery Re-entry our boys are home But most importantly, Jeb got his stripes and stars.
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