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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Le me replied to Gameslinx's topic in KSP1 Mod Releases
wait how did you fix it i have that issue- 1,615 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Le me replied to Gameslinx's topic in KSP1 Mod Releases
The structures on the planets including trees generate in for a second or so then stop existing. When i launch a rocket from rhode the trees are there then they stop loading. [LOG 08:29:25.072] ******* Log Initiated for Kerbal Space Program - 1.11.1.3066 (WindowsPlayer x64) en-us ******* Kerbal Space Program - 1.11.1.3066 (WindowsPlayer x64) en-us OS: Windows 10 (10.0.0) 64bit CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz (8) RAM: 16326 GPU: NVIDIA GeForce GTX 1660 (5991MB) SM: 50 (Direct3D 11.0 [level 11.1]) RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16 [Snip]- 1,615 replies
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