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Redlisted00

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Everything posted by Redlisted00

  1. Ahhh, very cheeky! Seriously though, that's a good idea to keep up the form factor without using part-clipping (well, I guess it depends if you count parachute strings as "parts" )
  2. Not really. I was going more for the early salyut vibe, but admittedly didn't capture it very well. I see how one could think that though. I'm not very good at designing for aesthetics
  3. This is my main station, Kir. It's in a 200km equatorial orbit. The left module is the science area (with a ludicrously unnecessary amount of science equipment for a sandbox save) and crewed craft docking area. Two of my "sort-of-Soyuz" 3-kerbal transfer craft are docked there. The right module is the command-and-control and main core section. I'm planning on adding some fuel tanks, another totally unnecessary solar array, and some larger docking extensions for SSTOs and shuttle-type craft sometime soon.
  4. https://imgur.com/gallery/1ozpEIR This is/was my first "station" in this save, which I put in a polar orbit of about 150km, if memory serves. The name, Odulas 1, come from something I read somewhere about kerbalese being backwards spanish, as well as the Soviet Salyut program. (Salyut -> Salute -> Saludo -> Odulas) As this was before I had bothered learning how to orbital rendezvous, it actually launched with the crew. (Does that technically not make it a "station?" Hmm...) They were in two little "mini-Sozuz" pods just aft of the Jr. docking ports, using the two-man Soyuz pods from the Making History DLC. I sent the crew home after about ~100 days in orbit. I'm keeping the station around, though, because it has a resource scanner, narrowband scanner, and Kerbnet access, so it still provides useful geographic and geologic data (it's totally not for spying in my headcanon, what are you talking about). Please let me know if I put the picture in wrong. I'm very new here.
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