Bursoma
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[1.12.x] Kerbal Atomics: fancy nuclear engines! (January 22, 2022)
Bursoma replied to Nertea's topic in KSP1 Mod Releases
Hello. Thank you for all the work you've put into this. I have question about how to manage my nuclear engines. I am running a test with the Neptune Trimodal and I am having trouble when shutting the engine down. I have plenty of cooling attached, but when I shutdown the engine when it is at full heat all cooling stops and heat climbs until the reactor melts down. The only way I can safely shut it down is to manually throttle the Fission Reactor down to minimum, wait until it cools, and then shutdown the engine. Is this intended? -
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Bursoma replied to Gameslinx's topic in KSP1 Mod Releases
Is there any documentation on how to make wheels compatible with collisions? I would like to fix wheels that aren't working.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Bursoma replied to Gameslinx's topic in KSP1 Mod Releases
I've also encountered this issue. I did a test with the MKS Karibou rover wheels. Everything works fine with the stock wheels. I've never worked on KSP mods before but I will look into a fix. https://imgur.com/YqZY05k- 2,841 replies