Jump to content

vanlaukaus

Members
  • Posts

    13
  • Joined

  • Last visited

Everything posted by vanlaukaus

  1. Finally finished a cinematic about this big boy. 3054 stock parts, 31577 tons of starting weight, 864 passengers and 460.7 meters of length. ...and it is also VTOL.
  2. This is my most recent SSTO. Safe to say that it is a big boy. Its name is Tempest. It is 460 meters long. It has a wingspan of 113 meters. Its starting mass is about 32000 tons. It takes off vertically. Lands too, in theory. It uses only stock and DLC parts. There are about 3050 of them. It also needs KJR, sadly. As you can see, it features six giant liftfans. Each one of them is 27 meters in diameter, weighs about 80 tons, is powered by 12 Vector engines and is able to generate about 52000 kN of lift at sea level. After taking off vertically, it rotates itself by 90 degrees and flies like a rocket from this moment. Its chemical engines are burning just above 100 tons of fuel every second. For vacuum propulsion it uses 60 deployable Wolfhound engines. It gets to orbit with 1 or less kiloton of extra fuel left, so it is rather useless. But it is big.
  3. Made this humble comparison of most my stock SSTO's with each other and added IRL references! Bigger version.
  4. So this is Phaneron, my new cargo SSTO. Its maximum takeoff weight is 1240 tons. Maximal payload is 530 tons with big fairing and up to 550 tons with smaller one. It is propelled by 50 R.A.P.I.E.R.s. It is made of 407 parts. I made a cinematic about it as well. 550 tons is equal to: -379 Toyota Prius cars; -15,2 Jumbo-64 tanks; -3,6 empty Boeings-747; -1,27 fully loaded Falcon-9: -7860 average people; -55 000 20х0,5 beer crates; -1,3 ISS. KerbalX | Full video of 530 flight Fin.
  5. This is my new flagman, A-1104 Seraphim. It is made in full stock. It is 108 meters long. It weights 433 tons. It has ISRU, mobile lab, crew bay, all the science and a nice semi-automatic solar array onboard. It has 425 parts. It costs almost 800,000. It has 3150 m/s of orbital dV and can reach 4850 m/s if refueled, making it able to go anywhere you need it to go. Imho, it looks pretty nice. I made a cinematic about it. Would be nice if you checked it out!
  6. Just made this vid. Had a lot of fun swimming in Laythe's ocean, so will be happy if someone appreciates! Cloudburst SSTO: -170t -2200 dV in orbit -small ISRU onboard -6 RAPIERs -4 NERVs -Obviously, eight-section Mk2 cargobay for the sub
  7. Well... I just hope that if this will become a community-wide thing, most people will eventually find some compromise of indices, classes and acronyms that everyone would agree to use. Maybe not though. Why dont we try?
  8. Hello everyone! Do you classify your SSTOs? Because I surely do. It is just easier to orientate in the "SPH" folder with it - and it makes craft's name a little bit cooler. The problem is just that other people dont usually understand the weird symbols I put in front of my crafts' names, and I believe that I'm not the only one with such issue. So I've been thinking about creating a universal classification system for plane SSTOs lately: imo it would make describing what you want, what you made or what are you trying to make much easier for community of KSP1 and, probably, KSP2 later. So far I came up with this - what are your thoughts and ideas?
  9. The Sunset, or The orbital submarine that was made accidentally Hello again! In my last reply I promised you to tell more about my most interesting crafts, and since I've recently found my old laptop I used to play KSP on earlier (until may 2020) I'll start from the very beginning. The Sunset is my second working SSTO overall and first working SSTO made in full stock (by the way, it's almost 2 years old - this craft was created on May 8th, 2019). It has only about 1500 dV at orbit, so what is so interesting about it? I'll answer: it literally can be a submarine and start from the ocean floor (just be careful with fuel). What is even more remarkable is the fact that I didn't even wanted it to work like this. It just... happened accidentally. Probably it's the NERVA being fat part of the craft and pulling it down in water. Well... A surprise, to be sure, but a welcome one! For now I am going to only add my old screenshots because the internet here is pretty slow for doing anything else, but when I return home I will be happy to make some new pictures and maybe even record a video of this boi flying to orbit from underwater for yall, if you're interested!
  10. Thanks! Making such craft took a long path that you can see here. And yes, I tried to turn MiG-19 into an SSTO. I took the tail fin idea from the Hazard-Ish videos. In fact this fin is so big that with some modifications it probably can become a separate spaceplane ... Thank you! This commecial sounds pretty good! Will anyone buy it for568k though? It surely do. You see, such amount of thrust is especially useful when additional payload (up to 70 tons!) is loaded into the cargobay. Without it, I can agree 17 Rapiers can be a bit too much, but thanks to them craft's ascent profile is pretty steep. Here: Thanks a lot!
  11. His name is Asphodel. Greetings everyone! Wanted to present you my new creation, made after about 1000 hours in KSP - obviously, those were spent not only on building SSTOs, but whatever... My objective was to make completely universal craft, that can easily do almost everything you want in stock system. This is how Asphodel was born! 337 tons of beauty can easily reach Kerbin orbit with about 3000 m/s left. Of course, it also can refuel somewhere, lets say, on Minmus - or on any body with gravity less than 0,24 G, and then the Delta-V counter can show you number up to 5100. This bad boy has everything you can probably even think about. Laboratory, science stuff, 17 crew slots, fuel cells, 17 R.A.P.I.E.R.s, 6 NERVAs, empty CRG-100 cargobay for some additional payload, solar panels, Convert-O-Tron 250, two big excavators... what am I talking about, if there is even infrared telescope onboard! Some problems may occure in the atmosphere though. Not because of bad wing construction - no, craft can hold up to 18G, but because of the partcount - it is somewhat around 440 so the FPS counter might feel really bad sometimes.
×
×
  • Create New...