Is there any way to use the Trigger buttons on an X-Box controller to control yaw? I can only assign either the right Trigger or the left Trigger to Yaw, and Yaw+ or Yaw- cant take the Trigger buttons as an input apparently
Okay so, this worked, but I noticed some other parts were still missing (specifically the HE-KV-1 missile), so I wrote this:
@PART[*]:HAS[@MODULE[MissileLauncher]:HAS[#missileType[missile]]]:BEFORE[zzz_SimpleRepaint]
{
%SR_Ignore = true
}
Very nice work!
It seems to work quite well on all parts that I've tested it on. (Windows are colored as well, but it isn't a big problem at all)
But for some reason it removes BDarmory guns essentially breaking any crafts that had those missing parts, no idea why.
any clues/potential fixes?
Hello there,
I've donwloaded this mod a few days ago along with the Restock mod (and the needed WaterfallRestock and StockWaterfallEffects configs).
While playing around with those amazing effects, I have noticed that the twin Boar engine has no visual- or sound effects. I've also tried getting rid of the StockWaterfallEffects config but that didn't change anything.
Does anyone know what might be the issue and how I could fix it?