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Hadur III

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  1. Maybe a vote for warp is a good idea. So, if i am in a rocket, and i need skip 2 days. I click on warp and everyone receives non intrusive message, to allow, delay, or ignore. If everybody allows, than i can warp freely until i stop. In this case, if somebody else is on AEV, and a timewarp request appears. He/she can enter in a vehicle before accept the warp, or maybe if some dangerous action is going on he/she can delay or ignore the request until he/she resolve the problem.
  2. It's because I dont know how the modded KSP timewarp on multiplayer is. I suppose timewarp is really a problem to implement on a multiplayer game. Thats why im proposing solutions. So if it's a space race, almost everything can run on clients, and the sever will be only to gather and validade some client's data then show it. And if its a co-op i think synchronism is a core thing. I don't want to be on a rocket or airplane and suddenly somebody TimeWarp 10x ...
  3. Two modes: Space Race (vs mode): 2 or more players, each one in its own world, have to be the first to finish a given objective. Limited amount time warp. A window shows to everyone the players' status in real time (building rocket, on launchpad, flying, time warping, money spent, number of launches, etc) Private Space Agency (coop mode) : Only the owner can time warp. Others can ask to warp. One can build the rocket, while other is flying on another rocket, while other is on AEV... awesome.
  4. What i really want is 2+ players in the same Agency. Sometimes i play with a friend of mine, he likes to build different types of rockets, and i like to operate. I often asked him to build the rockets, giving him all the specs i need, then he built it, sent the file to me and watched me doing the tests and doing my missions using it. It was very fun. We wondered if in KSP2 we could have the same agency, and while i operate in missions, he builds new rockets for new missions. Also we have another friend who will enjoy very much to farm science and controll kerbals on land missions. It would be amazing doing it all together in the same agency, and eventually at the same time. We also thought about being on different agencies but we could trade rocket projects, science, techs, etc... using money or reputation as currency.
  5. I want to know more details about the multiplayer.
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