Hello there!
Thanks for your mod! I'm just getting acquainted with it and have noticed a few cases where it seems to work as intended:
1. Is it possible to deactivate habitats that are already active? The button disappears after I activate them
2. Boost Mk3 Shuttle cockpit and Science Lab Air storage - not working
@PART[mk3Cockpit_Shuttle]:NEEDS[ProfileSimplex]:FOR[KerbalismSimplex]
{ @MODULE[Configure]:HAS[#title[Pod]]
{ @SETUP[Pressure?control] -
{ @RESOURCE[Air]
{ @amount *= 3
@maxAmount *= 3
}
}
}
}
In KerbalismDefault this increases the nitrogen storage in Setup[Pressure Control] If I also add Resource [Air] to the Setup[Pressure Control] it will work but will remove stock air in all POD without Setup[Pressure Control]
3. Rotation of the GravityRing also cannot be turned off