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Cracha

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Everything posted by Cracha

  1. I like the idea of 1 science currency for all experiments, but finding discoverables in specific environments will just unlock specific nodes in the tech tree. For example, finding an underwater discoverable (if it exists) will automatically unlock the Aquatic Science node. Or finding one on Laythe will unlock an aviation node.
  2. Did they mention radiators with the for science! update? I know they’re probably most useful when we get more heat generating parts, but I’d like to play around with procedural radiators with re-entry heating.
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