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KSP2 Release Notes
Everything posted by MinerEdgar
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Craft still treated as landed after lifting off from Mun
MinerEdgar replied to MinerEdgar's topic in v0.1.0
I have KSP2 version 0.1.0.0.0.20892 installed on Windows 10 , Intel i5 6400, 12 GB Ram, NVIDIA GeForce GTX 1650 Super -
Landed a belly lander on the Mun, when I take off the game will not show trajectory, AP/PE, and puts craft in a dead stop when timewarping/returning to craft from tracking station. Effect always occurs when reloading from save on munar surface. If I EVA a kerbal while the lander is in flight he will smash through the pod and fuel tank then be at matched speed with the newly formed debris formation. The lander i experienced the effect with.
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I had this idea like half a year ago for extended smaller airplane fuselages. The basic idea is it parts that are half meter tall, but up wide like 2 to 3 mk 0 parts connected together side by side. I don't have much 3d modeling or modding skills, so I'm putting this here just to get the idea out there.
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This happened 3 times is row, only this time added a launch clamp hoping that would pin it to the ground. It clearly did not work as intend. I believe the issue is due to the Quiztech F35 Vtol parts. Testing with the suspected part removed proves my idea. For some reason the QuizTech F35 Engine causes the vessal to spawn 1000 meters above the runway. How do I make it Not do this.
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SSTOs! Post your pictures here~
MinerEdgar replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
The Flash SP, a development of my SSSSTO design. (Stupid Simple Single Stage to Orbit, The Rockomax Jumbo 64 plus a Skipper) I gotta find away to elegantly include a docking port on this. -
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Made me a Salamis Replica! Not 1/1 or even 1/kerbal scale, but looks about right.
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You made your own particle physics?
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What is your official KSP snack and beverage?
MinerEdgar replied to Stealth2668's topic in KSP1 Discussion
Pretzels and Ginger Ale -
Gotta a pair of pics: From an Alt-History Universe I have. In 1974 there was the first and, as of 2016, Only armed confrontation in orbit. These to craft stayed at distance in rendezvous for 13 hours, with no shots fired.
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Made space station to be put into orbit with my Shuttle, a tight fit. However, i had no means of the controlling the station, as i found out in orbit. So, i but it back in the shuttle and brought it back to Kerbin. Then the Game Crashed
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Whoa, You got a lot of detail in there.
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I draw Robots. His name is Tim,he likes jetpacks.
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Made a jet pack, or more accurately a Rocket Seat.
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Oldest one i can find, the true first is lost to my old computer.
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Sent little probe to Eve, First time to Eve. Kerbal Engineer and Olex's transfer calculator really helped.
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Not the safest launch style, but it works.
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Prototype little spaceplane, launched up with a rocket. This was just after the first manned reentry test. The High Visibility version of the plane, basically the mark 2. More viewing, more lift, but lacks the prototypes abort system.
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I reemerge from nowhere and claim the hill with a Fusion Cannon. My hill surrounded by a conga planet.
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Despite having the game since .13 i've only been to Duna legitimately once.
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0/10 But I'll add 3 for Spaceballs 0/10 +3 -------- 3/10
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9/10 Nice Kerbal adage.
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0/10 I've never seen you before.
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71. When said restaurant begins the nightly entertainment.