I have been reading through configs for RealPlume-Stock and the game itself, and tried to use them to create my own effect pack with only smoke effects. However, I think I jumped to conclusions and my configs don't do anything. Here's what I made:
GameData\WaterfallSmoke\Squad\liquidEngineSSME.cfg
@PART[SSME]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock] // S3 KS-25 "Vector" Liquid Fuel Engine
{
EFFECTS
{
running_closed
{
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_light
transformName = smokePoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 0
}
}
}
}
I copied the header from the RealPlume-Stock config with the Waterfall incompatibility removed, and the rest from the stock part config for the engine.
What did I get wrong?