Rewrite from scratch to make it easier to maintain; more modular, more event-based. Using KSP API features that weren't around when RT was first developed; As you can see, full network rendering. You can filter it by type of connection or turn it off completely. Works from the tracking station, and no camera rotation lag; Revised UI. KSP is not Eve Online / Spreadsheet Simulator; Revised dish targeting (will probably add multiple targets to replace the planet targeting system); Rebalanced range/consumption; Hopefully some stock looking antennas (volunteers?); Better support for stuff like Figaro's, ISA Mapsat, ProgCom and more; If ProgCom support is not enough, LUA scripting a la Expression2; No guarantees though, I've barely run anything by JDP as he's been busy with this thesis and stuff.