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The Brazilian Luigi

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Posts posted by The Brazilian Luigi

  1. Now that KSP 2 has been pronounced dead, will you continue to work on KSP 1 modding? Also as there really aren't any quality mods for Orion drives (Effects suck and jittery acceleration) and Daedalus drives (Bad models and effects), if you come back, will you work on them? If not it's fine, as long as you are happy, that's the most important thing.

  2. Does this work with KSP mods?

    This is the error I get when I try to import stuff

    Traceback (most recent call last):
      File "C:\Program Files (x86)\Steam\steamapps\common\Blender\2.83\scripts\addons\io_object_mu-master\prop\operators.py", line 98, in execute
        return import_prop_op(self, context, **keywords)
      File "C:\Program Files (x86)\Steam\steamapps\common\Blender\2.83\scripts\addons\io_object_mu-master\prop\operators.py", line 44, in import_prop_op
        prop = import_prop(filepath).get_model()
    NameError: name 'import_prop' is not defined

    location: <unknown location>:-1

  3. 20 minutes ago, modus said:

    Which mks version? 

    Sounds like a bug that was fixed a couple of versions back.

    I think I have the newest one. May be due to another mod if it is indeed the latest version.

    13 minutes ago, Kerbals_of_Steel said:

    You've got the old MKS release.

    THIS is the current final release and is fairly bug-free

    THIS is the one I recommend, has a few bees but also has lots of fresh shiny things to play with.

    Thanks, incase I indeed did not have the newest version

    Also, never seen replies this fast, you guys are really good at this!

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