tremonthedgehog
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Posts posted by tremonthedgehog
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The Epsilon-Class shuttle is a long range heavy shuttle designed to accomplish the next generation of interplanetary science and exploration
Design
The Epsilon-Class is a cross a shuttle and a rocket plane, utilizing 6 vector engines and built-in fuel to power them it is more flexible and independent the previous designs. This flexibility can be seen in its elongated cargo bay, rear engine mount, and spacious crew quarters.
Initial testing(Test pilot 1)One of the biggest challenges with the testing process for the Epsilon-Class is getting it into the air under conventional power.
Once it reached 5000m above sea level the carrier aircraft made the turn back to the KSC and shortly after, released the test aircraft, the Stork, and began it’s holding pattern.
Due to it weight, Epsilon-Class has a very steep angle of approach and lands at a high speed to prevent a fatal gear collapse and to allow speed for altitude gain and subsequent bail-out(once the devs add personal parachutes)
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3 minutes ago, moeggz said:
By all reputable accounts 70 people at their Seattle studio out of their about 70 employees.
Totally possible there is some clarification hear that makes this less bad… but they have left us with a corpo speak tweet for a week now. The time has come and passed to clarify before the worst was taken as the truth by the court of popular opinion.
Fair, but I am an optimist
we will see what comes of this
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While I do agree that we could see ksp2 get 1.0’d or outright cancelled we have no official confirmation of any dissolving of the dev team or the canceling of the game. All we know is that intercept layed off a few developers.
we play ksp, surely we know how to have an appropriate reaction when a problem occurs
Keep this post-mortem discussion in check
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Guess I better post that test-1 and sts-1…
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(no, you're not)
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quick question, for the test pilot mission 1, do we just have to have one shuttle design tested in the atmosphere? Does that design have to be used on other missions? also, can this be in ksp 1 or 2?
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(it's a nano-bot if you are curious)
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"surely we will not have to worry about metal fatigue or other problems"
playing KSP2
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3 hours ago, Periple said:
Unfortunately not, for example the radiation science experiment will get interrupted. It’s been logged as a bug.
have not gotten there yet, my bad
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On 1/8/2024 at 11:10 AM, Periple said:
experiments getting interrupted when flying over a new biome although they shouldn’t,
Based on my experience, only biome-specific experiments will get interrupted when flying over a new biome. This seems intentional as it means that you can't do the same experiment at very high altitudes, but instead, you have to be flying over the same biome long enough for the experiment to complete. I would assume the developers reasoning behind this is that they wanted to make collecting science more gameplay-centric, and forcing you to stay over one biome to collect science would be one way to do that.t
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I am greatly enjoying 0.2, but when do you think colonies will be added? My estimation would be end of summer next year based off how long it took them to release 0.2
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Withdrawn
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thank you much this is a great help
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nvm,checked FAQ
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Thank you so much!
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Update:I have found 4 planes,and 3 rockets with various payloads.I’m the process of restoring and testing these craft
Shuttle Challenge v7 - The STS Thread [Stock and Mod Friendly]
in Challenges & Mission Ideas
Posted
sts 1 photo dump
had a little bit of left over fuel so i used it for sustainer thrust