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Everything posted by Dreiasaiy
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[1.8.x-1.12.x] - RasterPropMonitor (adopted)
Dreiasaiy replied to JonnyOThan's topic in KSP1 Mod Releases
Okay, I'll try that today Thanks -
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
Dreiasaiy replied to JonnyOThan's topic in KSP1 Mod Releases
So i've got the IVA extension and the making history IVA extension and the text and images on the monitors are pixelated. any idea on why this is happening? If it helps my texture quality is quarter res but changing it didn't help :\ I've also got JSI Part utilities and ASET Props if that is messing with anything. -
I've got it all working, Thanks for all the help you could give. I redownloaded from CKAN on an unmodded install and then I went into the Eve_Main.cfg file and deleted the Kerbin upper and main clouds, (and did it with eve as eves clouds were also broken,) and then I loaded up KSP. And i checked that Laythe still had clouds (it did) and then i went to Minmus to check the dust, everything is working. All is good. Thanks for the help (i think it might have been Kerbin or Eve's clouds messing with the volumetrics of other planets and moons because when i removed those everything was not laggy and there was dust on Minmus and Pol.)
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yes i did mess with the EVE GUI but then i saw on the spectra page not to mess with it so i uninstalled spectra and redownloaded it. then i got EVE redux so none of the things that i messed with should have saved? Just to be sure, you want me to remove all my mods from my ksp gamedata folder, then download Spectra through CKAN, put it, scatterer and EVE redux into gamedata, then it should work? (and im guessing if it works i can put all my other visual mods back? (its only restock and restock waterfall))
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Dreiasaiy replied to Galileo's topic in KSP1 Mod Releases
I tried this after wanting to try volumetric clouds and i saw that the clouds, from every view, even menu screen view, were very pixelated. When i passed through the clouds all was fine but the clouds from a distance were pixelated. I am using the medium res textures. (i have scatterer installed if that's a problem as well?) -
From what i understand, you are staying, that if i uninstall scatterer, those volumetric clouds will show up? if That's the case i dont mind if the clouds aren't there, as scatterer is (somehow) not lagging my game and does make beauty shots of my crafts look nice and solar eclipses are also pretty cool. (i do have the water shaders deactivated).
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i have another problem. i was trying to activate the close proximity clouds that show up when you pass through the cloud layer, but i realised that i dont have a file named spectra_scatterer or spectra_config. im using the latest version of spectra and im wondering if anyone else is having similar problems or knows how to fix it.
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Yes i tried to use the In game EVE Gui and kerbin lost its clouds until i restarted the game my computer can run scatterer but not clouds on eve and kerbin. For some reason duna, jool and laythe are completely fine, so thats just why i want to remove the cloud textures from only eve and kerbin thanks for the help, but im wondering how people have spectra and still have those close proximity clouds that show up when you pass through the atmosphere and cloud layer. i might be able to run that without the main layer of clouds being shown as well.
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Is it possible for me to remove some of the textures because kerbin is lagging my game out and i would rather have kerbin without clouds. Also, eve breaks and has just a solid layer of pink as its cloud layer, with weird black streaks across its surface. I just need to know if doing so will break the pack. Thanks!