Is there a way to see the final output of module manager after it has run on all the cfg files? I don't mean MMpatch.log or ModuleManager.log.....
Or even better, is there a way to do this standalone?
Having a lot of trouble getting my patches to do exactly what I want. Each change I make to the cfg, I load kerbal and see if the part has the changes I want, often by observing its behavior on a ship. How do actual developers do this?
I do have visual studio w/network based unity debugger working, although without symbols. Possibly I could navigate down the shared objects? Or using KOS, I could list all the modules (including hidden) for a part, and see the value there?