Well, not really. Third person EVA wasn't really a problem for me (although I don't mind a first person sometimes), but rather just the fact that game keeps trying to convince me that there is "up" and "down" in zero gravity, by limiting pitch anglels, not allowing to roll, and, probably worst of it - translating happends in one plane (if I hold W, i move forward, even if I'm looking down).
Trying to get close to any speccific part of any object in space is a nightmare unless it's rotated just right.
I never understood how people could think that 6-DOF is more disorienting than... this. I'd rather just rotate my character to align with ladder, than trying to aproach it from "bottom", because ship is rotated that way that ladder is facing antinormal.
This mod is, while allowing 6-DOF rotation, brings more problems than it solves by forcing me to use default ship rotaion and RCS keys and not using mouse for rotation. I'd rather use WASD, Shift, Ctrl to move relative to camera, mouse for pitch + yaw and QE for roll, like in, basicly, any other game.
Anyway, sorry for this offtopic rambling.
Didn't figure out appropriate way to upload files on this forum, so I reported it here.