Current version interacts poorly with MakingHistory. Below patch should fix the heat shields on the Vostok pods and the added 63 cm and 185 cm heat shields:
@PART[kv1Pod|kv2Pod|kv3Pod]:FOR[DeadlyReentry]
{
%maxTemp = 850
%skinMaxTemp = 2700
%skinInternalConductionMult = 0.0001
%emissiveConstant = 0.85
@MODULE[ModuleAblator]
{
@name = ModuleHeatShield
%lossExp = -7500
%lossConst = 1.6
%pyrolysisLossFactor = 6000
%reentryConductivity = 0.001
%ablationTempThresh = 500
%depletedMaxTemp = 1200
%charMin = 1
%charMax = 1
%charAlpha = 1
%useNode = true
%nodeName = bottom
}
}
@PART[HeatShield0|HeatShield1p5]:FOR[DeadlyReentry]
{
%leaveTemp = true
@MODULE[ModuleAblator]
{
@name = ModuleHeatShield
@reentryConductivity = 0.001
@lossConst = 1
@pyrolysisLossFactor = 6000
depletedMaxTemp = 1200
}
}
It works on my own (heavily modded) game, but I have not tested on a clean install.
If you want the Vostoks to survive an insertion from low orbit to an Earth-sized Kerbin purely on their own heat shield, you'll also need to up their ablator volume to at least 60.