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10-gui

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Everything posted by 10-gui

  1. [FIXED] Big news ! After removing one more time each mod from my game data, and reinstalling the game, I installed RSS from the Github repo with each folder installed manually and independently... It Finnaly works, and I don't even get a Parallax error when starting the game (which is odd to be honest...) Thanks for the help
  2. Heyy thanks for the reply ! I tried looking up inside RSS if anything was wrong with the install, but couldn't see anything out of the ordinary.. I tried deleting my whole gamedata folder and reinstalling all the mods one by one carefully, but I still get the same error
  3. Helloo, At every game startup, Kopernicus won't load and I get this error message : Kopernicus was not able to load the custom planetary system due to an exception in the loading process. Loading your saved game is NOT recommended, because the missing planets could corrupt it and delete your progress. Please contact the planet pack author or the Kopernicus team about the issue and send them a valid bug report, including your KSP.log, your ModuleManager.ConfigCache file and the folder Logs/Kopernicus/ from your KSP root directory. Which brings me to the log which states an error message : [LOG 00:55:06]: [Kopernicus]: Configuration.Loader: Failed to load Body: Moon: Requested value 'Vacuum2' was not found. [LOG 00:55:08]: StarLightSwitcher.Awake(): Begin Having just installed Parallax from Linx ( parallax early access ) as well as the new realease of True volumetric clouds from Blackrack ( Volumetric clouds 4 early access ) and of course RSS Reborn by Ballistic Fox (Rss Reborn ) The only issue I get at startup is from Kopernicus... why so ? How do I fix this error ? Thanksss T
  4. Hey guys, hope I’m doing this the correct way (I may have asked the same question in a different thread… sorry for that…) I’m desperately trying to make a mod/ or find a way to have the MFDs in separate windows… For context, I’m building a big big scale simpit for ksp, and absolutely need to run what’s happening on the IVA’s MFDs in separate windows… I’m not that good with code, so its a struggle… please please help Thanks ! (again sorry for postin in a different thread, I’m trying to get used to the forum )
  5. Hey guys, hope I’m doing this the correct way… I’m desperately trying to make a mod/ or find a way to have the MFDs in separate windows… For context, I’m building a big big scale simpit for ksp, and absolutely need to run what’s happening on the IVA’s MFDs in separate windows… I’m not that good with code, so its a struggle… please please help Thanks !
  6. Hello everyone ! Wah thats a nice build you have here ! I’m currently in the process of building my own simpit as well, and I am deeply looking for a software to get those external monitors working !! Do you have any update on the software ? Thanks a lot !!
  7. Okay, thanks for the answer I might have found a solution, I’ll let you know if it works when I’m able to try after my exams (Uni as well…) Good luck ! Thanks !
  8. Hey man ! How’s it going ? First of all, I want to say this was the biggest and best mod upgrade I could install on my ksp.. I use it on my phone (with a VM) as a secondary tactile monitor.. works like a charm, flawless… Thanks a lot for putting so much work ito it, its great ! I have a question… I am also building a ksp simpit at home and would like to know if there is a way to display not only information even if its already veerry useful (like heading and other Navball instrumentation) but to display views/images/screens directly from the game ? What I mean : Currently, I run ksp with RSS RO mods, Parralax, Canaveral, and so on… and Alcor instruments from ASET… and what I REALLY want to do, is get the Alcor screens in separate windows so I can display them in my cockpit… I already managed to change a couple textures in the folders of (like kerbin set to real earth textures) but this wont help with the navballs and other instruments… Idealy, I could display the monitors from Alcor dierctly on Yark and be able to asign the buttons to a USB joystick/ io board… several years ago I did a similar project; building a full scale A320 Cockpit, and I really want to do the same with ksp, but still haven’t found a way to get either multiple views and/or get those Alcor monitors in separate windows (or even through TCP connection, that would be even doper) Here is how Alcor’s cockpit looks : And I want the same but in real at home Do you think its doable to make some plugin/program/mod like the one I’m talking about ? (Easyest way would be to fetch different views from kerbal in different windows and be able to “save current workspace” or “save current window disposition”, a bit like in FSX, you’d click on an ingame monitor inside the cockpit, it undocks from the main app’s window and you’d move it to your dedicated screen… or just click on “add a new view” and find your intended ingame screen/view) If you want, I can give you my email adress or phone to discuss more about the project !! Thanks a lot man ! 10-gui PS: I tried to find a donnation/patreon page to support your work but could’nt find any I’d love to do so !
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