I'm looking for more depth to textures, and texture selecting when painting parts, so far from what I've seen, the textures look really, flat, they are high resolution, but just really, really flat, what I'm really looking forward to with what I've seen, is texture mods, better normal and specular maps. Then there's the engine glow, which doesn't look intense enough to be an rocket engine, just looks like the glow is coming from an overglorifed torch. Don't get me wrong, I'll play the game either way because it's amazing, and in early access, but the current visuals and post-processingFX just aren't quite "beautiful" yet. While graphics aren't as important as gameplay, which the devs should focus on right now, it should still be a priority before going into 1.0.