Hello!
I decided to pick up Blender a few months ago and started work on Vulcan. I didn't really start this project with any sort of release goal in mind, I was mainly inspired by all of the incredible mods I have seen (and use of course!) and wanted to challenge myself to see if I could learn something new. I have a bad habit of starting projects and never finishing them and I don't want this to be one of them, so I am committing to releasing this one way or another.
Interstage ring, lower tank and engine mount are modeled and basically done, I am going to pick up work on Centaur once I am settled into my new place IRL.
I have zero 3D modeling or digital art experience and am completely lost when it comes to normals, shaders, and texturing - I love learning though and any help or advice would be appreciated - I just wanna see this thing in game!
Updates to follow...