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CatShadow

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  1. Release 3.3.0.11 fixed it! Now QuickHide remembers and is consistent about what mod to hide on every scene. Wow, I'm very impressed. Looking at a very old mod, releasing a patch one hour later? You're the man! Anyway, thank you very much!
  2. I am also encountering this problem, why have the "Can be hidden" buttons if they don't do anything at all? EDIT: Where is the "Player.log" needed to investigate?
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