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alex_deltav

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Everything posted by alex_deltav

  1. I think you guys could have an easter egg regarding the Tokyo Ghoul. I( don't know what it could be like, but it would have been awesome. They have had one about you, btw.
  2. As of now the multiplayer is planned to be added to the KSP 2. That's the one of a many ways how you can enrich the cooperative experience of players. But what about missions? Now we have weekly challenges posted by the KSP team. Why not to make this a game mechanic, where all the players can design the mission goals and share those with the community. I mean the missions like those from the KSP 1. The ability and the creativity of the developers team is enormous yet limited. Some dedicated players can set the scene and develop an unique scenario, nobody else could even imagine. I don't talk about the goal setting only. I think it might be cool to allow users spawn vehicles and kerbals in their scenarios (remember rescue missions from ksp 1).
  3. Tried to land on Kerbin, but got this. The vessel just came through the mountains. https://ibb.co/XLQjvN1
  4. With current engines it takes dozens of years to reach the Kerbal's sphere of influence borders, Without new engines interstellar would be boring, But powerful engines might break the balance in the Kerbal system. I think making interstellar fun is almost impossible. Would like to see your suggestions on how to. 10x probably won't help since hours for gameplay will turn to a dozens of minutes, which still unacceptable..
  5. I have conducted~20 tests and figured out that the good perigee for the reentry at the speed 5 km/s is 34 km /-0.5 km. There seems to be a cutoff at 35 km. Did not tested the higher velocity due to the fact that the heating will be introduced.
  6. Same thing, mates. No struts. The second patch and it is not fixed.
  7. Have the same bug on Mun! It happens only under 20 km. Otherwise the the landing legs wobble.
  8. Tech info KSP: 0.1.2.0 The specs: Ryzen 7950x, Rtx 4090 64 GB Ram The popups remain when I return to the KSC. After the loading safe it persists.
  9. Completed jet. Delta V = 0. I'm using methane and and the oxygen acquiring nose. I cannot launch the vessel, the button launch doesn't work. Tech info KSP: 0.1.2.0 The specs: Ryzen 7950x, Rtx 4090 64 GB Ram
  10. I screw my automated station by placing the plate antenna so that it is half inside the vessel. On the entering the Eve's orbit a message regarding lost connection started appear at approximately the rate of my FPS. The noise is disturbing and the popups affect the FPS in a dramatic manner. The popups remain when I return to the KSC. After the loading safe it persists.
  11. It seems to me like a hard task. But the developers might leave an instrument for the modders to do that (if they can't accomplish that due some reasons).
  12. Sometimes weird sounds "vessel has lost control occurs". They spawn dozens of messages per second. The FPS drops. I apologize I cannot find image hosting.
  13. Reentry panning in KSP is simple: just don't land where the high enough mountain is so your parachutes can deploy properly. Why not adding the storms that may affect aircraft behavior and add some nuances to the landing? It would've been great if spotting the storms in an another planet would require special tech that you need to have on your spacecraft/satellite orbiting the planet.
  14. Sun sometimes shines through the mountains on Kerbin. Version: first update arter the launch Specs: Ryzen 7950x, RTX 4090 (Gigabyte) 64 GB ram Screenshot: https://vk.com/albums110396035?z=photo110396035_457253581%2Fphotos110396035
  15. A free image hosting doesn't seem to load for me so here is another link to the screenshot for the bug no. 6: https://vk.com/albums110396035?z=photo110396035_457253521%2Fphotos110396035 A rotating-around-a-cockpit guy is the same one from the main menu btw
  16. 1) Bug with removed trace when loading a quicksafe in flight progress 2) No thuist limiter in VAB (cannot limit the power of solid fuel boosters) 3) Center of mass marker in VAB doesn't adjust when I change amount of fuel 4) Create mainour doesn't work while game is paused 5) A rotating-around-a-cockpit guy randomly spans nearby to the launching vessel 6) Kerbal space center respawns close to the rocket after the launch (see https://ibb.co/vhM9cWK)
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