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Probodyne

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  1. I have also been able to get it to run on steam deck. Using proton experimental, and the PROTON_USE_WINED3D environment variable. I've been able to launch with the eval launch option that lets you skip the launcher. It kept crashing when loading a campaign until I increased the swap file size to 8gb and that's what finally allowed it to run decently. Hopefully performance will improve with updates!
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