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Sheldon_Cooper

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  1. Enjoy. I like the game but these kind of suck Flag animation was finished before the flag was fully deployed Kerbal can't get back into lander (board or grab ladder) Landing leg glitched into surface Kerbal sometimes floating above surface Workspaces save way too often creating multiple workplace saves of the same craft(s) Symmetry doesn't always work Color symmetry doesn't always work Action groups (custom and not) don't always work Clouds don't always show up Part textures load a bit after the craft loads causing purple textures Camera randomly switches to orbital Aerodynamic parts easily get ripped apart You can't scroll up or down in the VAB Parts randomly change their orientation when being moved (Edit: This only seems to happen with docking ports or heavily manipulated parts for example a rotated and shifted crew cabin inside another rotated and shifted crew cabin) Duplicating struts causes all kinds of problems The lack of autostrut makes putting large things in orbit extremely hard Parts fall through other parts (possibly because of bad strutting that can't be fixed due to the rocket's design) When using the view button to make the fairings on a rocket move out of the way so you can view the payload only one fairing moves away and it glitches Fairings deploy wrong when used in flight Uncontrollable vessels start spinning like crazy speeds despite no force acting on them (violation of newtons laws) Game pause and unpause notifications pop up like crazy Game doesn't show trajectory through target planet's soi when not in target planet's soi Game doesn't let you pin periapsis and apoapsis while making a maneuver node Deactivating an engine doesnt just turn it off but makes a new stage with said engine Time warp while using engines doesn't always work For some reason decoupling engines doesn't always work and doesn't work no matter what i do to the craft even if i go back to the vab and launch the only way to make the staging work is to rebuild There's no physics time warp so turning in a large craft is extremely annoying and can take multiple minutes Scrolling in any menus in any part of the game scrolls in the main game (moves camera in the vab and in flight) Eva jet pack plumes don't show all the time Icons don't really ignore the planet. For example maneuver nodes in low orbit have some of their axis pull thingies inside the planet and invisible instead of over the planet like in ksp1. The only other instance for me is a landed craft on duna having its icon clip into the planet When at the ksc i can use the map which correctly shows me on kerbin at the ksc but also has the staging for the craft i was last using I can also revert to vab or launch from the ksc Reloading the game from that situation puts me at my last used craft but with the ksc's options. I see my craft in orbit of duna but i also see the buttons to go to the vab, training center, tracking station, and launchpad Going to map and then coming back from that bugs the game out for a second before putting me at the ksc where i should be There doesn't seem to be a way to not be in control of your craft meaning you either have to be in a high parking orbit or landed in order to time warp to a transfer window I have the option of recovering a craft that is on the surface of duna Maneuver mode timer doesn't show burn time or accurate deltaV readouts Orbits make slight jittery changes (going up and down by a small amount) without anything acting on the craft Right clicking on something in flight can permanently highlight it When it's evening the environment just looks a little off. The ground seems a little too reflective The sun shines through mountains Control surfaces on planes are unstable Landing gear doesn't work properly Vessel starts turning in random directions despite sas being locked When building, things will often try to snap to a node well above the surface I am trying to attach it to KSC textures look really smooth and weird from above Heat shield fairing textures seem to have split into rectangles Docking mode persists even after going to the ksc, vab, building a new rocket, and launching said rocket without any indicator that docking mode is still on Keybinds like space bar to stage will sometimes just stop working Ground altitude includes the distance from the ocean floor instead of the top of the ocean Abort towers don't detach when staged Vessel in orbit randomly disappears Vessel on surface falls through surface Pressing M in vab sometimes screws everything up Those are all of the bugs I've found in my first 27 hours. I probably missed a few and I also didn't put any here that other people experienced because I don't want to make more uncommon bugs seem common. If these all get fixed and performance improves a little the game would be amazing.
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