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JiMKesa

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  1. Hy Steigleder. Building a more powerfull RCS is possible but but player feedback requires preserving the balance of the game. For the moment, i'm trying to code some new features for parts. After that, i will have a look. Thanks for your message.
  2. Thanks Zimbaa for your feedback. I will have a look and try to understand why.
  3. Hy A new version is available. I listened to your advice very carefully. I hope I succeeded. Again thank you for your advice.
  4. Thanks for feedbacks. All advices and constructives criticisms are welcome ! I will have a look to modify and fix bugs. As quickly i can :-)
  5. Ok, hard work :-) Reentry FX integration to parts Tech Tree patches for parts to use with science Fell free to ping me if bugs / issues ... many changes with this update.
  6. Ok, hard work :-) New parts : 2 antennas Reentry FX integration to parts Tech Tree patches for parts to use with science Fell free to ping me if bugs / issues ... many changes with this update.
  7. I'll update soon for ShadowDev Tech Tree integration. Today, ShadowDev update his mod for that. I need to know how to put Tech Tree config for my mod in Patch Manager. As soon as possible, i'll update ;-)
  8. I'll update soon for ShadowDev Tech Tree integration. Today, ShadowDev update his mod for that. I need to know how to put Tech Tree config for my mod in Patch Manager. As soon as possible, i'll update ;-)
  9. Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Professionnel | CPU: Intel(R) Core(TM) i5-8365U CPU @ 1.60GHz 1.90 GHz | GPU: Intel UHD Graphics 620 + AMD Radeon 540X | RAM: 32 When stage decoupling, game stay with (empty) stage et not upper stage (which leaves up)
  10. Yes Alpha_star, Rosetta and Philae mission. Grapple is a good idea ! I will explore this update, thanks !
  11. https://kesaspace.blogspot.com/2023/03/ksp-historique-spoutnik.html
  12. 2 new parts for landing ! A telescopic landing gear and its base support.
  13. Ok Cvusmo. Good idea. Thanks. I will have a look. On my way. Not lot of time actually but i will try !
  14. Yes cvusmo, i moved all solar panels from kesa to this dedicated mod
  15. KESA SOLAR Current parts FSP-XS1 : Flat solar panel CSP-XS1 : Curved solar panel CSP-SM1 : Curved solar panel CSP-MD1 : Curved solar panel CSP-XL1 : Curved solar panel DSPF-S1 : Deployable flat panel DSPC-S1 : Deployable Curved Solar Panel DSPC-M1 : Deployable Curved Solar Panel DSSPC-M1 : Shielded Deployable Curved Solar Panel DSPF-SAW1 : Deployable Station Solar Panel DSPF-J1 : Flat Deployable Solar Panel x5 DSPF-S2 : Flat Deployable Solar Panel x2 DFSP-M25 : Flat Deployable Solar Panel x25 DFSSP-M25 : Flat Shielded Deployable Solar Panel x25 DSPF-L12 : Flat Deployable Solar Panel 4x3 CSP-G5 / CSP-G375 / CSP-G25 : curved solar panels for rockets : 2.5 / 3.75 / 5m DSP-HUBBLE : Hubble Deployable Solar Panel SP1-SAIL : Solar sail panel SP1-PWRUNIT : Solar Power Unit ------------------------------------------------------------------------------------------------------------------------------------------------------- Download https://spacedock.info/mod/3453/Kesa Solar or CKAN ------------------------------------------------------------------------------------------------------------------------------------------------------- Screenshots Kesa Solar Screenshots ------------------------------------------------------------------------------------------------------------------------------------------------------- Dependencies BepInEx Spacewarp ------------------------------------------------------------------------------------------------------------------------------------------------------- KSP2 Missions https://kesaspace.blogspot.com/ ------------------------------------------------------------------------------------------------------------------------------------------------------- Thanks KSP2 Modding Society (Lux:Stice, ShadowDev, Munix, ...) PassivePicasso : Thunderkit Spacewarp Team bbepis : BepInEx
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