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PrivateOrange

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  1. KSP Version: 0.1.1.0.21572 OS: Windows 11 (10.0.22621) 64bit CPU: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12) RAM: 32533 GPU: NVIDIA GeForce RTX 3080 (12107MB) Description of the bug: EVA near the ground while vessel is moving causes destruction of command pod and nearby parts. Expected Behavior: Can EVA near the ground no matter the speed of the vessel or altitude without vessel destruction or explosions Observed Behavior: Can only EVA successfully if the vessel is not moving or is moving at a high altitude (~25km on Kerbin/Mun). Steps to Replicate: Launch the stock Kerbal-K2 craft on Launchpad 1 Start ascent and reach speed of 50m/s Press EVA Pod explodes and dT is NaN! tA: NaN, E: NaN, M: NaN, T: NaN appears multiple times in the logs Instead, if you wait and reach an altitude of at least ~25km, then EVA works correctly Alternative steps: Launch the stock Kerbal-K2 craft and land the final stage on the Mun Liftoff from the Mun and reach speed of 300m/s Press EVA Pod explodes and dT is NaN! tA: NaN, E: NaN, M: NaN, T: NaN appears multiple times in the logs Instead, if you wait and reach an altitude of at least ~25km, then EVA works correctly Fixes / Workarounds (if known..): Reach a high altitude of ~25km before EVA A list of ALL mods. If the list is long, please consider using a spoiler window.: None Other Notes / Screenshots / Log Files (if possible..): Video Repro: #1 https://imgur.com/a/Sxo9aTd #2 https://imgur.com/a/PDtF7TJ Screenshot:
  2. KSP Version: 0.1.0.0.20892 OS: Windows 11 (10.0.22621) 64bit CPU: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12) RAM: 32533 GPU: NVIDIA GeForce RTX 3080 (12107MB) Expected Behavior: Staging does not lead to corrupted vessel and launching vessels and saving continues to work Observed Behavior: Vessel enters a corrupted state, launching doesn't work and campaign can no longer be saved after reloading game Steps to Replicate: Create a vessel where the anchor part is not in the last stage Launch vessel above the atmosphere of Kerbin Stage until the last stage of the vessel This causes a "Index was out of range." exception in KSP.Sim.impl.StagingComponent.ProcessPendingPartRemovals() Additionally "Launch location Invalid not registered!" begins printing in the logs repeatedly Continue and reach orbit with the remaining vessel Note some remaining parts will have broken orbit Return to VAB (do not revert) Launch a new vessel Save and exit game Launch game again Return to VAB and attempt to launch a new vessel Launching no longer works and saving no longer works A NullReferenceException occurs in KSP.Sim.impl.VesselComponent.GetState() as part of KSP.Game.Serialization.SerializationUtility.VesselToSerializable Additional attempts to save only cause SaveLoadManager IsBusy A list of ALL mods: None Other Notes / Screenshots / Log Files (if possible..): Repro video recording: Part 1: https://imgur.com/a/HC7x0Jh Part 2: https://imgur.com/a/PAeiXic Workspace: https://pastebin.com/YxpTuwvk
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