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CrzyCrg

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Everything posted by CrzyCrg

  1. I can only think that it's such a limited use case (having it installed with Kerbalism and doing science mode. I didn't notice it at all without Kerbalism, my science mode game was working 100%. Glad it's an easy fix at least!
  2. I've found a weird (or rather possibly rare) issue with compatibility between Kerbalism and Bureaucracy. Admittedly, I didn't read through all 63 forum pages here, but I did go through the mod compatibility section and FAQ's for Kerbalism and didn't see anything. The intended behaviour of the Bureaucracy mod works great... if you are in a Career mode save. The science goes through the Bureaucracy research stage and you get your science. If you're running a Science mode save, it doesn't work at all. You just never get the science. I doubt it's a bug that realistically needs fixing, since I would assume that people who are using Bureaucracy are playing in Career mode (I had it installed as a leftover from a long time ago and started a Science mode playthrough recently and decided to add Kerbalism and stopped getting any science progression). Maybe just a compatibility note on in the FAQ's or the mod compatibility section.
  3. So this was driving me nuts... to the point that I started my mod list fresh and installed everything with Kerbalism as a core mod. The intended behaviour of the Bureaucracy mod works great... if you are in a Career mode save. The science goes through the Bureaucracy research stage and you get your science. If you're running a Science mode save, it doesn't work at all. You just never get the science. I doubt it's a bug that realistically needs fixing, since I would assume that people who are using Bureaucracy are playing in Career mode (I had it installed as a leftover from a long time ago and started a Science mode playthrough recently and decided to add Kerbalism and stopped getting any science progression). Maybe just a compatibility note on the homepage for this mod. I will also post on the Kerbalism forum page since they have a very detailed mod compatibility, but it makes no mention of this very niche compatibility behaviour.
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