Hallo Community
Hallo Developers
I reported this bug already on the official bugreport site, and was told to create a post here too.
I encountered a problem when followed criterias are mached
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1. Build a Vessel with a few stages
2. There is only a Unmanned CPU Pod at last / uppermost stage (Satellite)
3. On this Satellite is the biggest Relay Antenna attached
4. The Satellite is attached to a Fairingplate with a unidirectional decoupler (could also be bidirectional)
5. The Fairing ist built on top of the 2nd Stage / Transferstage, this transferstage has no antenna attached.
6. To build the rocket easyer i already built the Fairing and then defined the Anchorpoint at the Fairing / Fairingplate (This one is important)
7. I flew to Eve, but it also can be just interplanetary
What happened then?
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Already in orbit of Eve (can be elswhere far from kerbin) i decoupled the satellite from the Transferstage, and then immediatly lost connection from ComNet!
My theory!
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The Anchorpoint set to the Fairing and not the Pod confused the game for the fairing to be the chef-Part of the Vessel, so detaching the antenna from this "main part" is going to disconnect the antenna from the vessel!
My Reaction!
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Well then just press the "control from here" Button on the CPU Pod itself.
Thats what i did before detaching without success, still disconnect of ComNet.
My Proove!
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For my theory to be prooven i just repeated the steps above and built another rocket for outerspace.
And it behaved exactly the same, by detaching the satellite with antenna from the fairing / transferstage it lost connection to ComNet.
So until this is Fixed dont put the Anchorpoint other then on a Pod
Note: i didnt test it with multiple Pods on a single launch.
Greetings and trust in thrust!