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Jarring6076

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  1. Thank you! I just added the mod and will give this a try today!
  2. OK - that is what I have been doing as well. At least I figured out the same solution for now. Thanks!
  3. Today, I had my first "real" game of KSP2 and officially moved my play from KSP1 to KSP2. I decided this after successfully making it to LEO, landing a capsule on Mun, and flying it back. Next up - docking.
  4. Sorry if this is a stupid question, but I can't find any ability to automate launch into LEO in KSP2. I am running Flight Plan, K2-D2, Manuever Node Controller, Node Manager, Space Warp, and UITK for KSP 2 as my mods. Have I just not learned my mods well enough yet because there is a solution in there?
  5. I just retired and finally have time to play KSP. I have dabbled with the game before but never had the time to truly engage and complete intense missions. I get most of my enjoyment from planning and designing the missions, building the craft, and flying them using MechJeb2. I am disabled so I lack the hand/eye coordination to manually land or dock. I would like to experience as much of what the game has to offer as possible playing this way. Can you suggest a mission or set of missions to play? Mods I should use to play them? Thank you!
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