Hello. I play with mods and have put different mods on contracts. It became much more interesting to play, but there was a problem. The fact is that the Contract Configurator mod limits the maximum number of possible contracts. Since I have different mods for contracts, I want to execute them in parallel. Some tasks, such as visiting ALL the planets and moons, can take years. Because of this, I can't take other assignments. I tried to find the settings in *.cfg, but I didn't find anything similar. Maybe I was just looking in the wrong place. Downloading updates from Git, I studied the mod code and found a method where the maximum number of contracts is calculated. Simply increasing the number in the code solved my problem. If possible, I would like to ask you to put these settings in a *.cfg file so that the user can easily change the maximum number of tasks. Maybe we can make some kind of multiplier that will increase the maximum number of tasks, or an additional variable that will be 0 by default, and in cfg it can be replaced with any value to increase the maximum number of tasks. If there are such settings, please tell me where to look for them? I don't want to interfere in your creativity for nothing because of such a trifle =)