Jump to content

Apophis705

New Members
  • Posts

    4
  • Joined

  • Last visited

Reputation

1 Neutral
  1. Yes, I saw the ActiveContractMultiplier multiplier in the code, but I didn't find it in the game =). Now I've searched again, he's nowhere to be found. I can only set it up when I start a new game. But I added the mod after the game started. I have now edited my saved game. It helped, thanks =).
  2. Hello. I play with mods and have put different mods on contracts. It became much more interesting to play, but there was a problem. The fact is that the Contract Configurator mod limits the maximum number of possible contracts. Since I have different mods for contracts, I want to execute them in parallel. Some tasks, such as visiting ALL the planets and moons, can take years. Because of this, I can't take other assignments. I tried to find the settings in *.cfg, but I didn't find anything similar. Maybe I was just looking in the wrong place. Downloading updates from Git, I studied the mod code and found a method where the maximum number of contracts is calculated. Simply increasing the number in the code solved my problem. If possible, I would like to ask you to put these settings in a *.cfg file so that the user can easily change the maximum number of tasks. Maybe we can make some kind of multiplier that will increase the maximum number of tasks, or an additional variable that will be 0 by default, and in cfg it can be replaced with any value to increase the maximum number of tasks. If there are such settings, please tell me where to look for them? I don't want to interfere in your creativity for nothing because of such a trifle =)
  3. After updating the mods, I had a problem. The cost of modules from this mod has become simply huge, more than 200 thousand. Only details from this mod. For example, a module with the tag sspx-habitat-1875-2 costs $278300 when installed! A rocket worth 44 thousand became worth 320 thousand. Please tell me what this may be related to and how to fix it? I tried to uninstall and install the mod again and it didn't help. ==== Found the cause of the problem. It is associated with the KerbalismConfig mod. Here and here are errors: GameData\KerbalismConfig\Support\HabTech2.cfg name = Upgrade-DestinyRDU cost = 275300 === GameData\KerbalismConfig\System\Infirmary.cfg name = Upgrade-TV cost = 33500 === GameData\KerbalismConfig\System\Infirmary.cfg name = Upgrade-HitchhikerRDU cost = 275300 === To solve the problem, I changed "cost" to 0.
×
×
  • Create New...