Artz
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[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.7.1.0 [2024-09-04]
Artz replied to DocNappers's topic in KSP1 Mod Releases
Hello, thanks for the tip with the debugging. As i was not sure of the problem is something with my configuration, i tested it again with the "Test Platform Missile" and the "Test Plane AA". Here the platform fired a few rockets at the plane, but it seemed to me like it was very "reluctant" to do so, even if it had a radar lock. In the debug log i can find many entries like this: [LOG 19:58:52.968] [BDArmory.BDATargetManager]: Selected BDA - Test Plane - AA with target score of 1.73 [LOG 19:58:52.968] [BDArmory.MissileFire]: BDA - Test Platform - Missile - No weapon selected for target BDA - Test Plane - AA [LOG 19:58:52.968] [BDArmory.MissileFire]: BDA - Test Platform - Missile is engaging highest priority target (BDA - Test Plane - AA) with -
[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.7.1.0 [2024-09-04]
Artz replied to DocNappers's topic in KSP1 Mod Releases
Hello, thank you for maintaining this awesome mod. I have the problem that when setting up AI battles, using the "VS" menu, some of the combatants sometimes stop engaging each other. For example I have a plane flying and a patriot system with target on the ground. I let the plane fly with autopilot I enable the "guard" mode on both the plane and the patriot I switch the team for the plane The patriot fires a few missiles at the plane, which successfully dodges them and uses countermeasures The patriot stops engaging the plane, even if it still has missiles and is able to get a radar lock What is the reason for it stopping its attacks? Thank you for your help