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BlueFlareGaming

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  1. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Ryzen 7 3800X 4300mhz | GPU: Radeon RX 6600 2600mhz | RAM: GSkill 2x16GB 3000MHz Entering VAB will have about 100-90 FPS, but after about 5 seconds of doing nothing, FPS drops to 40-30 FPS, causing all audio on my PC to bug out and begin "popping", along with stuttering in any video/livestream being watched. Severity: Technically Medium, but I can't really play due to the "popping" that overwhelms my PC. Frequency: Almost every time I'm in the VAB (and only in VAB, nothing else), I have had cases where the FPS doesn't drop though, where the FPS will stay at the 100-90 FPS range, but I've tried everything to try and fix it but nothing is consistent. Attempted Fixes: Reinstalling/verifying files, Changing EVERY setting including lowering resolution, Muting all game sounds/muting game through windows, Giving the game higher/lower priority in Task Manager, Launch commands to force all cores or set resolution, Only saving/loading outside VAB, Saving/loading only inside VAB. The only thing that stops the "popping" problem is running the game in my Linux install which is on the same computer/hardware. Also zooming far enough through the walls of the VAB, putting the camera far away enough while still in the VAB "scene" temporarily fixes the FPS and "Popping" problem. Files: Video going into the VAB to show FPS drop after a few seconds, which starts the audio popping, I then zoom the camera past the walls far enough to return the FPS, I then rotate the camera to get back inside, which makes the FPS drop again. Included Attachments: 2024-01-0908-50-59.mp4 .ipsImage { width: 900px !important; }
  2. Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: R7 3800X 4300MHz | GPU: RX6600 2600MHz | RAM: GSkill 2x16GB 3000MHz Saving after leaving Kerbol SOI corrupts the new save. Reverting will fix the problems, but loading/reloading will break revert to launch. Severity: High Frequency: Likely repeatable Files: Video halfway through out-of-SOI trip, after craft tore itself apart from exiting timewarp, showing the bugs found. Corrupted save after leaving Kerbol SOI. Reverted save after leaving Kerbol SOI. Included Attachments: .ipsImage { width: 900px !important; }
  3. Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: R7 3800X 4300MHz | GPU: RX6600 2600MHz | RAM: GSkill 2x16GB 3000MHz After/getting-near exiting Kerbol SOI or (maybe?) reaching high speed orbit line disappears and selection gets glitchy when camera is close. Severity: Low/potentially roadmap fixed Frequency: Orbit line disappears when camera close: Consistent after SOI exit, spotty/inconsistent before exit. Camera close mouse selection: Consistent but might have different cause. Files: Video halfway through out-of-SOI trip, after craft tore itself apart from exiting timewarp, showing the bugs found. Corrupted save after leaving Kerbol SOI. Reverted save after leaving Kerbol SOI. Included Attachments: .ipsImage { width: 900px !important; }
  4. Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: R7 3800X 4300MHz | GPU: RX6600 2600MHz | RAM: GSkill 2x16GB 3000MHz Timewarping extremely far away makes skybox go "drunk", exiting timewarp even at distance fixes. Severity: Medium Frequency: Repeatable Files: Video halfway through out-of-SOI trip, after craft tore itself apart from exiting timewarp, showing the bugs found. Corrupted save after leaving Kerbol SOI. Reverted save after leaving Kerbol SOI. Included Attachments: .ipsImage { width: 900px !important; }
  5. Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: R7 3800X 4300MHz | GPU: RX6600 2600MHz | RAM: GSkill 2x16GB 3000MHz At extremely far distance, craft go spaghetti and eventually disassemble (stable during timewarp). Severity: High Frequency: I'd think Constant Files: Video halfway through out-of-SOI trip, after craft tore itself apart from exiting timewarp, showing the bugs found. Corrupted save after leaving Kerbol SOI. Reverted save after leaving Kerbol SOI. Included Attachments: 2023-10-2516-43-47.mp4 KSP2Journeyfiles.zip .ipsImage { width: 900px !important; }
  6. Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: R7 3800X 4300MHz | GPU: RX6600 2600MHz | RAM: GSkill 2x16GB 3000MHz Acceleration during timewarp with infinite fuel cuts off after calculated out of fuel, when fuel never actually runs out. Severity: Medium Frequency: Constant Files: Video halfway through out-of-SOI trip, after craft tore itself apart from exiting timewarp, showing the bugs found. Corrupted save after leaving Kerbol SOI. Reverted save after leaving Kerbol SOI. Included Attachments: 2023-10-2516-43-47.mp4 KSP2Journeyfiles.zip .ipsImage { width: 900px !important; }
  7. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: R7 3800X 4300MHz | GPU: RX6600 2500MHz | RAM: GSkill 2x16GB 3000MHz Loading into VAB starts fine, but after a while sound becomes static, also making other computer audio cut in and out. Seems to mostly be tied to how many parts are in scene / how much audio gets played in the VAB. Muting the game through Windows Volume Mixer does NOT fix the popping. Latest update: Sound seemed fixed at first, but after a bunch of reverts to VAB popping has returned and persists now whenever in VAB. Included Attachments: 2023-08-2311-55-09.mp4
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