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Original Grahamster

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  1. Absolutely, great suggestion! The lack of KSP1-style robotics parts is a glaring omission in the current game! It severely limits more complex builds. Clipping to wheels is a nice easy interim solution that requires basically zero dev time. I don't want to wait another three years until after they have done colonies and multiplayer etc before I can build the stuff I could build in KSP years ago!
  2. Hey there all! By popular demand (literally just one person), I'm sharing the file for my working helicopter design. Note that the words "working" and "helicopter" are both used somewhat loosely, "sometimes-working manned rotary-winged craft" would be more accurate. Enjoy! https://kspbuilds.com/build/b608d822-5874-4a96-9809-81f7b9
  3. Howdy all, it's OG here. As requested, here is my ultra-manoeuvrable aircraft named Manny. Originally featured in this video: ... this "Manny 2" version is a little more powerful and easier to fly. Manny 2 is the aircraft seen in the latter half of this video (doing "The Shuriken"): Grab the files here: https://www.mediafire.com/folder/8vg3qcbygip1v/Manny_2 Paste the file/s (either just the .json or all three) into the "Workspaces" folder of the main game or one of your saved campaigns. Ensure you turn RCS ON to fly Manny! Don't rotate too quickly on take-off, and also don't roll too far down the runway before lifting off - Manny tends to get unstable on the ground. Watch that fuel level, it isn't high! (or cheat with infinite fuel if you like) Hope you enjoy! Regards - OG
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