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SpaceNerd24

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Everything posted by SpaceNerd24

  1. I am working on a fix for that should be done in a week or two, though I can’t guarantee anything.
  2. I would be careful with switching mods because this and Rescale/Sigma Dimensions work differently, but I haven’t tested that so I don’t really know.
  3. Update v0.3.4 Added: Added config for atmoFactor which unless it is set to one will be the value that the atmosphere is scaled by. If set to zero the mod will automaticly set it to 3/4 of the scaleFactor Slightly Improved terrain rescaling
  4. Yes is changes both of those but surface gravity is by a smaller number That was already planned for so it should be added in the next update
  5. 1: install the mod from CKAN or manually 2: go into your GameData folder and find the folder named CelestialRescale and open it 3. go into the CR_Config.cfg file and modify the scaleFactor1 and 2 values to your desired rescale factor
  6. Update v0.3.3 Fixed Tracking Station camera not extending to the entire system on higher scaleFactors Minor Code Cleanups
  7. Glad you want to help, so for those 2 scale factor and star factor variables those are just because when I started this I was new to c# and for the atmosphere code that is commented out that was my old system and I just haven’t bothered to delete it.
  8. Glad you like the mod and I am working on fixing the issue with terrain scaling so that will be fixed eventually.
  9. Update v0.3.2 Fixed gas giants and sun's not being rescaled again improved config loader to allow for multiple configs
  10. Could you change my name to SpaceNerd24, though if you cant that's ok too.
  11. Could you send me your ksp.log? Also are the gas giants the only thing not working
  12. Update v0.3.1 Fixed bugs apparently I didn't fix gas giants and sun's not being rescaled added better SOI rescaling fixed lines while in orbit
  13. I might consider that but if I do make that it would be a separate add on to this mod
  14. Probably in 0.5.0 or 0.4.1, so around a month or 2, though it may take longer than expected
  15. There will be a fix for the KSC issue sometime in the future but it’s not a priority since it doesn’t affect gameplay what scale did you use for the second issue, can you send the log, and were the orbits messed up?
  16. Btw I don’t recommend putting the scale factor at 90+ or less that 0.001 it really breaks the mod and game
  17. I could try to make a plugin to do that but I can’t guarantee that it will work with KER
  18. @AtomicTech I’m probably going to change the license to MIT or something similar soon
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