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ethan829

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Everything posted by ethan829

  1. Thanks for the advice, I think I got it! Sidenote: trying to mix radial and mirror symmetry is a real ......
  2. Double post, but I got a start on the fairing and am kind of stuck. I'd like to avoid making it any wider to preserve the looks, but without doing so I think my only other option is using elevons to fill the gaps, which is gonna be pretty heavy on part count. Thoughts?
  3. Working on a recreation of Lockheed Martin's Jupiter tug and Exoliner cargo module. Just need a fairing for the Atlas V and it should be done.
  4. The Fuji capsule, no? I've always liked the shape of it.
  5. Was just about to post this. Interesting note, the parachutes look like they're in a compartment right below the crew hatch, with lines running up along either side of it.
  6. Well, the BE-4 is an engine that exists and has been in development/testing for some years. Blue Origin's fact sheet also shows it with a metal engine bell: https://d1ljm9hc65qhyd.cloudfront.net/press-releases/2014-09-17/BE-4-Fact-Sheet.pdf
  7. Going off of the model shown at the press conference, BE-4 looks silver
  8. Does the BE-4 have a carbon bell? That's not meant as a criticism, I'm genuinely curious. The only models/renders I've seen have shown a silver, metal engine bell.
  9. Yours absolutely looks more practical/useable. EJ's launches take about 30 minutes due to the physics slowdown.
  10. Awesome work, but I think the title of best shuttle replica has to go to EJ_SA on Twitch:
  11. I'd be interested, depending on what the final price comes up to of course.
  12. I need to build a proper launcher for it, and I think the front still needs a bit of work, but otherwise I'm quite happy with how my new crew shuttle has turned out.
  13. My apologies, I must have been on an older version. I re-installed and it's working properly now.
  14. I'm not sure if this is a bug or what, but MechJeb doesn't seem to recognize any radially attached fuel tanks
  15. There's no need to whine about it. If people had anything to say in response, they'd respond.
  16. That seemed to solve it, thanks! It's amazing what a difference that makes. I only had 8 large wing panels facing the "wrong" direction and my rocket took a nosedive into KSC every time.
  17. I've tried making fairings out of wing panels before but my rockets always want to turn upside-down in flight with them. Have you found a way around this?
  18. Just finished this up a couple days ago. I've made a few SS2 replicas in the past, but the SP+ parts have really helped with aesthetics and accuracy. Downloads: The whole Tier 1b assembly, SS2 and WK2: http://www./view/jc42a8rrzyrzzsd/Tier_1b.craft SpaceShipTwo on its own: http://www./view/lb25rpo9cr01v8g/SpaceShipTwo.craft WhiteKnightTwo on its own (with a sorta hidden docking port in the cetner to control from): http://www./view/6bgvgolldc4gae7/WhiteKnightTwo.craft And a WhiteKnightTwo subassembly in case you want to carry your own payload: http://www./view/kx4px3i81n9eulk/WhiteKnightTwo_Subassembly.craft SpaceShipTwo gets a little unstable towards the end of its burn and wants to nose down. I'd suggest throttling back when fuel starts running low.
  19. Kind of a blend of Scaled Composite designs. The spacecraft is more SpaceShipOne-esque, with a scaled-down WhiteKnightTwo carrier.
  20. You think so? This is maybe one of the only real uses I've found for it. I thought it matched the real thing pretty well. I just wish the Mk. 3 cockpit internals mod had been maintained.
  21. Just finished this up a couple days ago. I've made a few SS2 replicas in the past, but the SP+ parts have really helped with aesthetics and accuracy. Downloads: The whole Tier 1b assembly, SS2 and WK2: http://www./view/jc42a8rrzyrzzsd/Tier_1b.craft SpaceShipTwo on its own: http://www./view/lb25rpo9cr01v8g/SpaceShipTwo.craft WhiteKnightTwo on its own (with a sorta hidden docking port in the cetner to control from): http://www./view/6bgvgolldc4gae7/WhiteKnightTwo.craft And a WhiteKnightTwo subassembly in case you want to carry your own payload: http://www./view/kx4px3i81n9eulk/WhiteKnightTwo_Subassembly.craft SpaceShipTwo gets a little unstable towards the end of its burn and wants to nose down. I'd suggest throttling back when fuel starts running low. Comments/suggestions/constructive criticism welcome. Enjoy!
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