I discovered this object at the tracking station while I was setting up the communications network for the Mun.
It was marked as an A-class asteroid, but when I controlled the detector to approach it, I found that it was a regular tetrahedron and flashed green.
The name it identifies in the tracking station is Ast.MQW-623 , but when I right click on it it says a name called Space Tetrahedron.
The surface looks smooth and has collision volumes. I let the detector hit it, but it didn't move.
After discussions between me and the experts in the group, we believe that he is the stinger in the Blueshift module.
Here is the code it displays in the archived sfs file:
VESSEL
{
pid = 9b16db99041d4d749bd1211850be4e0a
persistentId = 769841533
name = Ast.MQW-623
type = SpaceObject
sit = ORBITING
landed = False
skipGroundPositioning = False
skipGroundPositioningForDroppedPart = False
vesselSpawning = False
launchedFrom =
landedAt =
displaylandedAt =
splashed = False
met = 644434.02471966296
lct = 10450956.672020406
lastUT = 11095390.696740068
distanceTraveled = 457049.84961779683
root = 0
lat = 3.1405726911683917E-05
lon = 146.56183329880025
alt = 1737159.0224700517
hgt = 1737159
nrm = 0.480918556,0.841137528,0.247396767
rot = -0.0833227634,0.437474608,0.85092032,0.278582305
CoM = 0,0,0
stg = 0
prst = False
ref = 0
ctrl = False
PQSMin = 0
PQSMax = 0
GroupOverride = 0
OverrideDefault = False,False,False,False
OverrideActionControl = 0,0,0,0
OverrideAxisControl = 0,0,0,0
OverrideGroupNames = ,,,
altDispState = DEFAULT
cPch = 0
cHdg = 0
cMod = -1
ORBIT
{
SMA = 1940617.3295982755
ECC = 0.0025580643487926771
INC = 6.2975261279621215E-05
LPE = 196.03271752021504
LAN = 165.96978358265972
MNA = 5.484935968178541
EPH = 11095390.696740068
REF = 2
}
PART
{
name = wbiTet
cid = 0
uid = 0
mid = 0
persistentId = 341670292
launchID = 0
parent = 0
position = 0,0,0
rotation = 0,0,0,1
mirror = 1,1,1
symMethod = Radial
istg = 0
resPri = 0
dstg = 0
sqor = 0
sepI = 0
sidx = 0
attm = 0
sameVesselCollision = False
srfN = , -1
mass = 324.100006
shielded = False
temp = 291.39201064008341
tempExt = 291.39129307247401
tempExtUnexp = 291.39535799457593
staticPressureAtm = 0
expt = 1
state = 0
PreFailState = 0
attached = True
autostrutMode = Off
rigidAttachment = False
flag =
rTrf = wbiTet (Ast.MQW-623)
modCost = 0
modMass = 0
moduleVariantName =
moduleCargoStackableQuantity = 1
EVENTS
{
}
ACTIONS
{
ToggleSameVesselInteraction
{
actionGroup = None
wasActiveBeforePartWasAdjusted = False
}
SetSameVesselInteraction
{
actionGroup = None
wasActiveBeforePartWasAdjusted = False
}
RemoveSameVesselInteraction
{
actionGroup = None
wasActiveBeforePartWasAdjusted = False
}
}
PARTDATA
{
}
MODULE
{
name = WBITechUnlock
isEnabled = True
animationThrottle = 1
hasBeenVisited = True
stagingEnabled = True
EVENTS
{
}
ACTIONS
{
}
UPGRADESAPPLIED
{
}
}
MODULE
{
name = ModuleWaterfallFX
isEnabled = True
stagingEnabled = True
EVENTS
{
}
ACTIONS
{
}
UPGRADESAPPLIED
{
}
}
}
ACTIONGROUPS
{
Stage = False, 0
Gear = False, 0
Light = False, 0
RCS = False, 0
SAS = False, 0
Brakes = False, 0
Abort = False, 0
Custom01 = False, 0
Custom02 = False, 0
Custom03 = False, 0
Custom04 = False, 0
Custom05 = False, 0
Custom06 = False, 0
Custom07 = False, 0
Custom08 = False, 0
Custom09 = False, 0
Custom10 = False, 0
}
DISCOVERY
{
state = 29
lastObservedTime = 10450956.672020406
lifetime = 86400
refTime = 1728000
size = 0
}
FLIGHTPLAN
{
}
CTRLSTATE
{
pitch = 0
yaw = 0
roll = 0
trimPitch = 0
trimYaw = 0
trimRoll = 0
mainThrottle = 0
}
VESSELMODULES
{
FlightIntegrator
{
}
AxisGroupsModule
{
}
SuspensionLoadBalancer
{
}
}
}
These are screenshots from all directions of this object:
"It shows up in the code as ' name=wbiTet ', so that's a special part and it's treated as an asteroid."
"Normal asteroids should be partially generated by PotatoRoid"
↑This is what the teacher said.
The master also stated that no players other than the developers of this mod have discovered this stinger.
So from the time this module came out until now, I am the only one who has found this stinger......
(ps:Thanks to the forum master's help, I learned how to add pictures to posts)