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Tdodge58

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  1. Reported Version: v0.1.5 (latest) | Mods: Space warp, interplanetary calc, community fixes, control systems, Kerbal parts manager, color presets. | Can replicate without mods? Yes OS: Windows 11 | CPU: Ryzen 5 2600 | GPU: Rtx 2060 | RAM: 32gb t-force Vulcan 3200mhzmhz I'm currently doing a starship style mission and trying to deorbit it after decoupling my vessel from the starship, and after the decoupling the starship is stuck, it won't turn, when I turn the engines on the orbit doesn't change and I still don't rotate to periapsis and I'm still travelling through my orbit, my control device is fully powered and not turned off aswell. I've tried reloading. I just quit to main menu and saved, and went back to the most recent save and it is now fixed. .ipsImage { width: 900px !important; }
  2. Im having the same problem even in a vacuum. With SAS on prograde it just starts flipping with no engine input and its using EC. Makes the game pretty much unplayable. I just tried it without SAS and it does the same thing just a lot slower, Still unplayable.
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