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careo

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Everything posted by careo

  1. It makes the control surfaces use the new control surface module from 0.23. So anything the stock ones can do, they can do. Not sure off-hand if that includes disabling them via actions groups or not. It at least lets you tweak the axes they use.
  2. You can find it here: https://github.com/careo/ExsurgentEngineering/raw/0.23.0/ExsurgentEngineering/obj/Release/ExsurgentEngineering.dll . I tagged it so I don't accidentally break it as I overhaul the gimbal module. Let me know if you run into any problems.
  3. For anyone that wants their ControlSurfaces to be tweakable: https://gist.github.com/careo/2505fbf0176c0073f8ff . Drop drop the B9CtrlSurfaceFix.cfg in your GameData along with a copy of ModuleManager and you should be good to go.
  4. Yeah. I can confirm that the texture switching works fine if you update firespitter.
  5. I have a couple of feature suggestions after extensive (mis)use that would help make it more idiot proof. First up is an indicator of what direction you should thrust for a mid-course correction. Currently I'm just pushing all the buttons on the smart a.s.s. and thrusting a bit until the closest approach decreases. Second is a warning if the path of a rendezvous is likely to intercept the SoI of another body. Like the time I smashed into the Mun at top speed after finally making a near-passable burn towards Eve.
  6. I think he means the verison number in the SSSP file which is still 4.0
  7. Weird. I took the stock thrusters and changed it with this: module = MuMechVariableRCS fuelType = Energy It seems to work just fine, the RCS thrusters work, there are no RCS fuel tanks on board, and using the thrusters started the battery draining.
  8. Unless there\'s another download link other than the one under 'Files', it says:
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