careo
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Posts posted by careo
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People keep telling about that NEW ExsurgentEngineering, but where it can be downloaded? Please help!
You can find it here: https://github.com/careo/ExsurgentEngineering/raw/0.23.0/ExsurgentEngineering/obj/Release/ExsurgentEngineering.dll .
I tagged it so I don't accidentally break it as I overhaul the gimbal module. Let me know if you run into any problems.
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For anyone that wants their ControlSurfaces to be tweakable: https://gist.github.com/careo/2505fbf0176c0073f8ff . Drop drop the B9CtrlSurfaceFix.cfg in your GameData along with a copy of ModuleManager and you should be good to go.
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The tanks will work fine if you remove the texture switching module completely. I haven't seen this problem myself, but if you would like to keep the ability to switch the colors my first thought is to ask if you have the most recent FireSpitter plugin installed. The one with the current pack is out of date, so that may be causing the problem you are having.
Yeah. I can confirm that the texture switching works fine if you update firespitter.
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I have a couple of feature suggestions after extensive (mis)use that would help make it more idiot proof.
First up is an indicator of what direction you should thrust for a mid-course correction. Currently I'm just pushing all the buttons on the smart a.s.s. and thrusting a bit until the closest approach decreases.
Second is a warning if the path of a rendezvous is likely to intercept the SoI of another body. Like the time I smashed into the Mun at top speed after finally making a near-passable burn towards Eve.
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4.1
I think he means the verison number in the SSSP file which is still 4.0
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I have tried the following cfg:
module = MuMechVariableRCS
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fuelConsumption = 0.025
fuelType = 'Energy'but does not work
Weird. I took the stock thrusters and changed it with this:
module = MuMechVariableRCS
fuelType = Energy
It seems to work just fine, the RCS thrusters work, there are no RCS fuel tanks on board, and using the thrusters started the battery draining.
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There\'s nothing on that site that forces you to sign in/up to download...
Unless there\'s another download link other than the one under 'Files', it says:
'Sry. You can\'t download files larger than 2MB without being a member.Register for FREE and profit from unlimited downloads and instant updates. '
[0.22] B9 Aerospace Pack / R4.0c / New pods, IVAs, engines, fuselages & structures
in KSP1 Mod Releases
Posted
It makes the control surfaces use the new control surface module from 0.23. So anything the stock ones can do, they can do. Not sure off-hand if that includes disabling them via actions groups or not. It at least lets you tweak the axes they use.