Just bought the game because of the new release that makes it actually a game.
Was better than I thought, until my "Apollo style" mission where I left the lander in orbit of the Mun. Now a mission later, I must do another landing. Great, launched an orbiter with extra fuel, docked and fuel transfer to the lander (weird resource manager duplication bug but lander fuel tank was full anyway). Now, undocking and there we are:
lander with full fuel tank
engine on
can throttle it up so definitely has some delta-v in it
BUT: it detects no "stages", tracking station says it has 0 delta-v remaining, and cannot create maneuver nodes.
What a bummer.
Also related, how do you guys play? Where do I see how much delta-v is still needed on an ongoing planned burn? is the only indication how many SECONDS are left and how many pixels you can spot on the yellowy bar? Which, when the delta-v is miscalculated, might definitely not be there at all (e.g. all greyed out)?
Let us see the exact delta-v left on the burn pretty please!