Very weird issue that I'm having:
I get all my mods through CKAN. I've been running KSP 1.12.4 basically since forever for mod compatibility reasons. Last week, I realized that some of my mods had updates available (hadn't checked in a very long time). So I updated about a dozen mods. I don't really remember if KJR-N was among them, but seeing as the last update before 4.2.27 was only at the end of September, I guess it must have been.
When I launched a big rocket for the first time since my "great mod update", it started to wobble horribly, as if I didn't have KJR-N at all. I checked, CKAN says it's still enabled. Then I saw the new update to 4.2.27 had just arrived and did another update. However, the problem remains. CKAN says it's activated but it doesn't do anything to fix my rockets anymore. No, I'm not using any vanilla auto-strut settings.
Is there anything I can do to check whether the game actually recognizes the mod? Maybe it's a conflict with some other mod I use? Maybe the latest versions of KJR-N are not really working with KSP 1.12.4?
EDIT: I just tried downgrading KJR-N through some earlier versions and the wobble stopped when I downgraded to 4.1.19. So I guess something in the 4.2.23 update prevents it from being compatible, either with KSP 1.12.4 or with one of my other mods. Ah well, I'll just use that version then.