Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 11 Home - 10.0.22621 | CPU: AMD Ryzen 7 2700x | GPU: Nvidea RTX3090 driver v546.33 | RAM: 32GB RAM
Expected - game to run without crashing
What happens -
Game runs for up to 10 minutes before crashing. Monitor goes black and actually it loses signal from the graphics card. Can still hear sounds and num lock lights on keyboard work. But no way to return to windows so have to powercycle to recover.
Issue seems more likely to occur when near Kerbin surface.
Observations:
Issue did not seem to happen with KSP 2 before the For Science! update
Fixes tried:
Checked latest drivers, latest Windows Updates
Used verify integrity option in steam
Deleted existing KSP save data and started new game
Performed memory checker mdsched.exe with no issues found
No issues running other games
Reducing graphic settings
Tried setting KSP from Fullscreen to Borderless in settings.
Player.log file:
https://1drv.ms/u/s!AtgoA-n7npsdjbJ84AeNC1zMPv7JGw?e=Mb1c1h
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create buffer (target 0x5 mode 0 size 480) [0x887A0005]
D3D11: Failed to create RenderTexture (3840 x 2160 fmt 27 aa 1), error 0x887a0005
D3D11: Failed to create RenderTexture (3840 x 2160 fmt 19 aa 1), error 0x887a0005
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create buffer (target 0x5 mode 0 size 480) [0x887A0005]
System info
Windows 11 Home - 10.0.22621
Nvidea RTX3090 driver v546.33
AMD Ryzen 7 2700x 32GB RAM
Steam install
Included Attachments:
.ipsImage {
width: 900px !important;
}