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doctor_spacheman

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Everything posted by doctor_spacheman

  1. Thanks so much for getting back to me so quickly! For the already launched Tundra module, Bay 1 is Materialkits and Bay 2 is SpecializedParts. Bay 3 SHOULD be Machinery but always seems to switch instantly to MaterialKits. The setup is as follows for the already launched Tundra module when I change it in EVA: Bay 1: MaterialKits --> SpecialisedParts Bay 2: SpecialisedParts --> Machinery Bay 3: Machinery --> SpecializedParts But when I change back to the craft, Bay 3 is changed back to Machinery However as per your queries, I checked the VAB version of this craft and a newly launched version. In VAB, the same craft accepts the MaterialKits/SP/Machinery combo that I wanted. Additionally when I launch the same craft, the new version seems to accept Machinery as the 3rd bay once loaded onto the launchpad. Is there a chance my latest Tundra module is just bugged out?
  2. Hi there, Really quick question - I have installed the latest versions of all of USI's mods and for some reason I can't make machinery. I have a Tundra manufacturing plant, and also a couple of Dune inflatable manufacturing places. I have selected them to make Machinery and once launched, they are changed to MaterialKits. In EVA I will change them to Machinery (which APPEARS to work) but once I switch back to the ship, it's back to being Materialkits. This happens to all the modules that can create Machinery. What gives?
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