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Rjoande

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  1. Hello everybody, pretty new to the forum even if I've followed it since I started play KSP, more than a year ago. In the last weeks I was wondering if there are any mods outhere to let my kerbal take in and off their helmets in IVA. I know that probably Textures Replacer Replaced to this already, but it's not compatible with my modset. Other projects I've seen around may not work with the 1.12.x version of the game. So I'm trying to figure out how to make a dedicated mod myself. There is a value in the .cfg files of the crewed parts that can be edited to allow Kerbals to wear helmet in IVA. My idea is to create a patch to allow changing this value in-flight. I can handle Module Manager quite well, but still on my first steps of understanding how to use B9 Part Switch. This is the basic idea. I'd appreciate a feedback on that and any advice! Future developments may also include auto switch for given situations (eg wearing helmet in suborbital situation), and/or allowing also suit switching in flight.
  2. Love the idea of this mod, but I've encountered a minor issue: in Career Mode, many contracts point to the Lagrange points since the game actually considers them to be planets (also "storyline" contracts, i.e., from Kerbin World-Firsts Record-Keeping Society), and even new strategies from the mod Strategia appear focused on the points. While orbital survey contracts are somewhat realistic (we actually do that IRL, like JWST or Euclid), things become a little weird when it is asked to land on a Lagrange point. I guess future updates could consider a way to disable the L-points from contracts
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