Hey everybody,
this is my first post here in the forum, but I'm not that new to KSP (2000hrs+). In the last time I've been working on something I considered worth sharing here.
I set out to write code with Kos to do a automated Starship Booster landing and then things got a little out of hand. Well, now I have code that can do a Booster Landing and a Starship Reentry+Landing. Also the ship can be catched by a small catcher and is restacked and refueld on top of the Booster. It was also important to me that the Starship is really controlled by the flaps and not just with RCS and reactionwheels. For the end of this project I tried to record a view videos (with my limited editing and recording skills) of the whole system (I attached the links below). Sorry if the videos are a little laggy sometimes, my PC was dying managing that part count with the cloud mod in 4K. Let me know if you have any questions or suggestions for this craft or if you want to know more about it.
Cheers!
PS: I will upload the stock craft file after I find out where to do that
Mods:
Control:
KOs
Mechjeb (for parts of the ascent)
Trajectories
Visuals:
The amazing cloud mod from Blackrack
Camera tools
Hulcam
Parallax
Stock Waterfall Effects
Parts:
Kerbal Reusability Expansion (used for the gridfins. It would be possible to use airbrakes or stock grid fins to make the craft fully stock, but that would not look as good ;))